Wesley Meas

Feb 8, 2020
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Wesley Meas
The real Wesley Meas
Dina TheMagical
United States
Feb 15, 2001

I'm Dina and I'm on discord. Lemme know if you want to rp.

All About Wesley Meas

Cursed Wesley

Theme Song: https://www.youtube.com/watch?v=_nvPGRwNCm0

Appearance: The monster is a wolf-like figure with three white eyes and horns on his head. He is skinny and looks as though he was partially made up of shadows.

No longer is he a Lycan nor is human. Instead he is a cursed monster that will be forced to take this form until his curse has ended. But everytime he kills a being, regardless of reason, a year is added to his curse. He was cursed after finding his dead little sister. Isleen Amara mistook him for the monster that had killed children and cast a curse on him. Now he wanders the world, unable to understand what to do and having to find something to eat without killing anything. He's always hungry but never full.

Powers/Abilities: He has the ability to meld into the shadows and has razor sharp teeth.

Disadvantages: He isn't human anymore, cannot speak any languages, has an undying hunger, if he kills something that adds another year to his curse, and due to his appearance nobody loves or trusts him.

Current Mental State: Unable to understand what is going on around him. He just knows when he's hungry, general emotions, and that he shouldn't kill things even though he is starving.

Past Wesley

Name: Wesley Meas
Age: 15
Gender: Male
Race: Lycan
Sexuality: Bisexual
Hometown: Jayou
Occupation: Any job he can get his hands on
Wolf Form:

Abilities: Wesley is best in his hunting and archery abilities. He knows a variety of traps for animals and fish that can be used in all sorts of weather. As for his archery, he can shoot a deer from a spot in a tree with high accuracy. It also helps that his senses can track down animals.

Powers: He can shift into his wolf form, though he knows little about using it.
Weaknesses: Close combat is dangerous for him, as he isn’t talented in sword fighting nor anything to do with heavy weaponry. Also he often travels with a baby. It’s hard to fight or do anything with a baby.

Fears: Death, his sister dying (which happened), his father, strangers, alcohol, and diseases.

Personality: Wesley is a quiet nervous person who believes danger to be around every corner. Even in the safest of places, he is looking for something that might go wrong. His heart is as big as the ocean, if not bigger. He can get easily attached to people, after they prove they aren’t dangerous, and will become sad if he is by himself. Wesley wants to love and be loved in turn but his fears often prevent new friendships or relationships. He is observant and extremely thoughtful, especially when it comes to people. Despite his fears, he will do anything and everything for the people he cares about. He will even die for them. Something that he fears greatly. Any sacrifice is worth it for the wonderful people in his life.

Goals: Wesley has to find a safe place for himself and his sister, where he can provide a good future for her.

Hopes/Dreams: He had hopes and dreams of his own once. Wesley once had a dream of becoming a famous huntsman and amaze the world with his talents. However, when his little sister was born, he knew that dream was long gone.

Backstory: The first word he had ever heard his father call him was “sissy”. His father viewed Wesley as a huge disappointment. Wesley was not a super strong warrior, which was what his father wanted. Instead he was softer, sweeter, and kind. These were not traits that his father deemed as manly, so he would hit and abuse Wesley, trying to make him tougher. Wesley’s father was an alcoholic, hence why Wesley avoided the stuff like the plague. His father never told Wesley much about his Lycan heritage. His mother, who was stronger in the Lycan heritage would start to say something then would fall quiet, especially when the father was around. His father and mother both discouraged using their wolf forms.

His mother was nicer to Wesley though she still would say “If you just did what your father said, he wouldn’t hurt you as badly.” For the longest time, Wesley was paranoid of his father and embarrassed by himself. He met his friends at a warrior training school. A girl his age encouraged him to be whoever he wanted to be. She told him that he didn’t need to follow his father's words, and that Wesley was already amazing. These words of encouragement remained in his mind, though he never repeated it back home.

Wesley made plans to leave his family once he had enough money and to become a world-famous hunter. Those plans changed when his little sister, Charise was born. Although he wanted to leave the family, he knew that he couldn’t leave without her. His father was talking about how she would be good to marry off in the future. His mother didn’t seem to disagree. He knew that this was not what Charise needed. This was not what she deserved. Nobody deserved this. For a year, he used up his time to hunt and do extra jobs for extra money.

He had already decided to try to save up money to get his mom, his sister, and himself out of the house. Wesley knew his mother wouldn’t object, as she wasn’t too fond of the father, though she agreed with him on certain points. One day his mother got sick and died. Wesley knew that she was the last person keeping his father reasonable and was always the one who had the power to stop him from seriously hurting them. Wesley packed up his things and Charise’s, who was only a year old, and abandoned his old home with his baby sister.

One day while traveling in Adeluna, he was busy at a stall when his baby sister got kidnapped. He eventually found her, dead in the alleyway. As he was sobbing over the toddler's corpse, a stranger spotted him and assumed that he was the murderer. He was cursed with the form of a monster. Every time he killed something, another year would add to his curse. Even if he had to kill in an act of self defense or for the sake of survival.

Charise- His baby (technically a toddler) sister. She is 1 year old and is a giggly bundle of laughter. Which can cause trouble when Wesley is trying to be quiet. Also she's dead now.

Little Sister:
Orichalcum Ore
A piece of Orichalcum ore. Not very useful now, but maybe it can be combined with other things?
This alloy is a common find in smithies and tinkerers’ workshops. Objects crafted from chromite are resistant to corrosion.
This spell poisons a single target, draining their strength and stamina until the target is cured or the spell's effects wear off.
Shade Strike
This spell allows the caster to direct a blast of darkness at a target.
Shadow Weaving
This spell allows the caster to manipulate small amounts of shadow with their mind.
Shadow Puppet
This spell summons fiends from the shadow plane for a brief time.
The result when lightning strikes sand.
Lump of Coal
A hard packed ball of coal that can be used for crafting. Can also be used to burn for a fire.
The Mother's Sigil
The symbol of the Goddess Angela. A strong aura of love and life radiates from this small patch of fabric. Maybe it can help craft something of use?
This is an event synth for Angela Rose’s 2020 God Event: The Revenant Chrysalis.
Bottled Love Essence
This is a bottle of essence born of the Goddess Angela’s sphere of Love. It glows strongly of the magic within. Maybe it can help craft something of use?
This is an event synth for Angela Rose’s 2020 God Event: The Revenant Chrysalis.
Bottled Life Essence
This is a bottle of essence born of the Goddess Angela’s sphere of Life. It glows strongly of the magic within. Maybe it can help craft something of use?
This is an event synth for Angela Rose’s 2020 God Event: The Revenant Chrysalis.
A silvery blue metal with diamond like properties. It was once strong chains created by the Goddess Angela to hold back the Goddess Dalanesca. Now the metal has all but lost it's magical properties but is still the strongest metal in all of Revaliir.
Immovable Rods
This bundle of rods will freeze in midair exactly in the position that the user places them - regardless of gravity or any other outside force. Only a specific word from the original user can unbind them after they are stopped, and legend has it that the original set that inspired these rods was made by a mime who grew tired of people questioning why they couldn’t see his ladder.
Quatl Feather
The tail feather from a rare feathered dragon found in the tropical regions of Revaliir.
Dragon Scale
Pulled off the body of a mighty dragon, this scale can be used for crafting.
A piece of leather. Maybe it can be used for something?
A semi-precious gemstone used to craft other things. Rubies and sapphires are in the corundum family as well as many others. Often corundum is called by its color and not its real name.
A golden drop of sunlight.
A simple block of wood. Maybe it can be used for something?
Commune with Beasts
This spell allows the caster to communicate with animals. With great skill, the caster can even convince animals to fight for you; lesser skill sends all animals into a frenzy making them attack even the caster.
Increases the physical strength of the user for a short time.
Shadow Cast
This spell manipulates the shadows around the caster to be used to create illusions against their targets.
Shadow Meld
This spell allows the caster to shroud themselves into the shadows of their surroundings. The effectiveness of the meld is depended on the amount of shadows supplied in the area.
This spell supernaturally weakens the target's strength, dexterity, and magickal ability.
A screaming root that typical grows next to graves. Their cries are painful even as infants, and their volume only gets worse with age. The especially ancient ones can cause deafness.
Steel Ingot
An ingot that happens when carbon is fused with iron during the smelting process.
Conch Shell
A large shell that can be turned into a horn to summon sea spirits.
A semi-precious gem used for crafting.
Rose Hip
The beginnings of a rose, this rose hip is an exceptionally healthy specimen. It can either be planted or ground up for herbalism purposes.
Elixir of Mother's Love
This is a specialized gift for everyone who wishes to challenge the spire. Angela has poured her whole heart and her love for the world into a single source. Those who consume the potion will gain an aura of protection allowing them to transverse the void safely without being attacked by the environment. The effect wanes over time so one must always be wary how much they have left. This brew does refill once a day by itself.
“My sweet child, I hope that my whole heart can protect you against true evil. Though I have not birthed you I have watched you grow since the beginning and love you all the same.” - Angela to those younger than her.
This is an event prize for Angela Rose’s 2020 God Event: The Revenant Chrysalis.
Glow Worm
A type of lumbricina that frequently enjoys dark places and thrives on underground organisms. Glow worms grow in mass in the depths of Revaliir and are frequently cultivated as light sources by subterranean races.
Silver Ore
A piece of silver ore. Not very useful now, but maybe it can be combined with other things?
War Bow
An excellent crafted bow used in combat. Has a longer range than most common bows.
A basic weapon made with two cords attached to a pouch, allowing a stone to be thrown farther and with more force than if it was thrown by hand.
A navigational instrument with a needle that points north and south. Essential when traveling through lesser-known parts of the world.
Used to sharpen objects.
A basic light source, a torch is usually a stick with a combustible material at one end, which is then set ablaze.
Used to start a fire. A must have for every adventurer!
Tailoring Kit
A small box with needles and spools of thread, used for sewing.
A basic shelter, consisting of a large sheet of fabric of animal skin, placed over a frame. A tent provides basic protection from the elements while away from home.
A rope consists of fibers which have been twisted or braided together in order to combine them into a larger and stronger form.
This parchment shows a region of Revaliir, or the entire world. It is useful for navigating.
A metal box with glass panels protects the flame inside this lantern from being extinguished by the wind. Some lanterns have ornate decorations. They can be carried by hand or hung.
Houseware Tools
Includes the common items you would need for housework like pots, pans, brooms, mops, culinary, etc.
A little belt pouch for one to put their coins or jewelry into.
A container typically used to hold drinking water.
Children's Toy
A children's toy that comes in many cute and fun forms, intended for all ages.
A thick, woolen blanket, perfect for keeping a person warm.
Basic Medical Kit
A top quality resource for any healer, this basic medical kit requires anything you might need to apply first aid in the field.Some models also have surgical implements, making them a fine investment for any doctor.
A hardy pack, with two straps that allow it to be worn on one's back. It's ideal for carrying supplies while on the move.
A simple companion for the road. This can be a child, an untrained squire, or anything along those lines.
Comes with Boots, Common Trousers, Common Tunic, Journal, Pouch, and Quill and Ink.
This spell allows the caster to take on the form of any animal size of a bear or smaller. Polymorph can also be used to transform individual parts of your body into parts of the described creatures.
Predatory Bird
A large, majestic bird-of-prey, these birds are known for being skilled hunters with keen eyesight. These include eagles, hawks, owl and other large birds.
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
Lesser Agility
This spell grants the ability to move at heightened speeds.
Leather Vambraces
Reinforced leather armguards, they provide protection without sacrificing flexibility.
Hunting Bow
A simple crafted bow for hunting tonight's dinner. Not overly suitable for combat.
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
A short, bladed weapon with a sharp point. Can be used to slash or pierce an enemy.
Conjure Food
The caster creates a small amount of food, enough for a single meal.
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
This heavy, woolen cloak offers its wearer warmth and protection from the elements. It also has a hood, which can be drawn up to make the wearer seem more mysterious.
Simple, sturdy footwear, usually made of leather.

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