Tourmaline


Joined:
Feb 14, 2020
RP Posts:
12
Total Posts:
12
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Longest Post:
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Name:
Tourmaline
Age:
225-230
Race:
Dragonblooded Angel
Gender:
Female
Class:
Lazy
Alignment:
TN
Silver:
639
Gold:
0
The real Tourmaline
Name:
Shawn
Gender:
Male
Country:
Canada
Birthday:
Nov 29, 1986

Yay, another character! :D XD

All About Tourmaline



Tourmaline is the daughter of an angel named [insert name here once thought of], and the dragon Hacesh. For now, all you need to know is that she is kind and can be caring, when she can be arsed to be. For Tourmaline inherited her father's laziness and gluttony, despite her figure, she can eat great meals in one sitting and will happily nap for a full day if allowed to do so. Thankfully she didn't inherit Hacesh's strong hoarding tendencies, or at least people assume she didn't. Tourmaline is just so lazy even if she did inherit Hacesh's hoarding she would be too lazy to actually act on it, she's lazy enough to ignore a dragon's hoarding tendencies! Perhaps she hoards ZZZs?

Tourmaline stands at 5 foot and 10 inches, her skin is flawless though it has an odd slightly grey hue to it thanks to Hacesh's scales having been grey, while her eyes are a dark yellow, a colour that matches her name sake mineral, tourmaline, and are reptilian in nature, striking appearance for an angel indeed. She has a shapely profile that comes from her mother's side, and thankfully it seems she inherited her father's metabolism since with the amount she eats at times. She has the pictured tattoos on her thigh that she got in her more rebellious teenage years, when her mother told her to get out and do something so a passive aggressive Tourmaline got the tattoo done. Tourmaline also has a stud in her tongue, a ring in her lower lip, a nose ring and a few eyebrow piercings, with dull green hair that is cut to shoulder length. Her wings are large, even for an angel, but thankfully she can almost fold them flat against her back, with grey feathers because, again, her father's scales were grey. It seems the muscles that control her wings are inherited from Hacesh because Tourmaline's flying strength is great compared to the average angel, though she does lose some agility in the air to compensate.

She was trained to fight by her mother, forcibly of course, so she is good with her chosen weapon, a glaive, when she can be bothered to use it. Tourmaline is also versed in ice magic, something from her father but she hasn't trained with it as much as she could and her mother was more concerned with martial training than magical. It takes a lot to force Tourmaline into a fight, you have to almost stab her before she'll care enough to fight, thought it can be entertaining to watch as she yawns in the face of attackers and sometimes they have just walked away out of confusion. This is partly due to the fact that Tourmaline has an add aura around her, one that make those close to her start to feel Sloth like or Gluttonous to varying degrees depending on what kind of mental strength that person has(basically it's up to the player how her aura affects their own character lol). She's a fairly competent healer as well, and is more slightly motivated when it comes to healing someone, so at least she won't be too lazy to heal someone while they're bleeding out.
Cobalt
A rare metal to find, it is used to give glass and ink a distinctive blue hue. Naturally it is a hard silver grey metal. Smiths can use it to create even stronger alloys, and can give them magnetic properties.
1
Powdered Bone
Dried bones ground into a fine dust.
1
Chrysoberyl
A gemstone that comes in a variety of colors such as black, green, grey, yellow, red, pink, brown and orange.
4
Tourmaline
A crystalline gemstone, comes in a very large hue of colors to pick from.
1
Dragon Scale
Pulled off the body of a mighty dragon, this scale can be used for crafting.
1
Timber
A simple block of wood. Maybe it can be used for something?
1
Cure
This spell is used to rid the target of a single curse, nonmagical disease, or status infliction.
1
Archprotection
Multiple targets are afforded supernatural protection against magickal and physical attacks.
1
Greater Heal
An advanced healing spell capable of sealing all but the most grievous of wounds.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Quatl Feather
The tail feather from a rare feathered dragon found in the tropical regions of Revaliir.
1
Leather
A piece of leather. Maybe it can be used for something?
2
Mandrake
A screaming root that typical grows next to graves. Their cries are painful even as infants, and their volume only gets worse with age. The especially ancient ones can cause deafness.
1
Wyvern's Heart
A heart torn straight from a wyvern that has been kept beating from exposure to mana.
1
Silver Ore
A piece of silver ore. Not very useful now, but maybe it can be combined with other things?
3
Steel Ingot
An ingot that happens when carbon is fused with iron during the smelting process.
1
Strength
Increases the physical strength of the user for a short time.
1
Greater Agility
Not only heightens one’s speeds, but allows them great balance and the ability to land on one’s feet from high height. This spell also allows the ability to walk on walls and ceilings for the duration of ten minutes.
1
Ice Weaving
This spell allows the caster to manipulate small amounts of snow and ice with their mind.
1
Ice Strike
This spell allows the caster to direct a blast of cold energy at a target.
1
Ice Breath
The caster exhales a blast of ice, chilling and damaging a target.
1
Plate Vambraces
Thin sheets of metal formed into armor to protect the arms.
1
Plate Leggings
Armor for the legs crafted of thin metal sheets, it offers a lot of protection at the loss of mobility.
1
Plate Helm
Thin metal plates form a helmet to protect the head, though it limits the field of vision.
1
Plate Cuirass
Chest armor formed of thin metal sheets, it offers a great deal of protection though at a loss of mobility.
1
Plate Boots
Boots formed of thin metal sheets, it offers a great deal of protection though at a loss of mobility.
1
Sins of the Father: Sloth
A person affected by this spell will suffer a lack of motivation and energy, and will usually result in dire neglect of duties, themselves, and those around them. It also makes them very easy to convince, particularly to look the other way or offer simple payment for easy tasks.
Duration: 5 hours
Only 1 Sin spell can be cast a day due to the potency of the spell.
However, if one desires a NPC can also cast 1 sin spell a day as well.

In his sloth, the father did little to improve himself. With those around him forced to do his work, he soon lost his skills, and his wit. None remained that believed him worthy of anything he possessed.
1
Sins of the Father: Gluttony
Those afflicted by this spell will gain an almost insatiable hunger for food, particularly of the expensive or exotic kinds. This can help adversely affecting a person’s image, or make them very easy to befriend by the simple means of a tasty meal.
Duration: 5 hours
Only 1 Sin spell can be cast a day due to the potency of the spell.
However, if one desires a NPC can also cast 1 sin spell a day as well.

The father ate and drank uncaringly, growing more massive with each passing day while lesser men went hungry. Soon, he was incapable of running from his enemies, so increased was he.
1
Arriese Glaive
The Arriese kingdom is known for their beautiful crafting skills. This glaive is but one piece that they share with the world. It is immensely sharp and formed from hardened volcanic glass that was dyed by way of magic. The glass shines brightly in the sun much like stained-glass, a favorite of the Rosenite architects. The shaft of the glaive is made from the hardest mahogany imported from Laeto Rainforest and whittled by the Oasis Elves that live alongside the Rosenites.
Enchanted with a keen rune so it never rusts or dulls from age. Enchanted with a second rune that gives the glaive a greater tendency to cause bleeding wounds through armor of any type.
1
Earrings
A piece of jewelry which typically pierces part of the ear.
1

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